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Research and development of prop system based on Unity 3D
Author(s): YU Xiao-xiang, PENG Yue-cheng, HUANG Xin-yuan, College of Information Science and Technology, Beijing Forestry University, College of Arts and Design, Beijing Forestry University, College of Animation and Digital Arts, Communication University of China
Pages: 523-
528
Year: 2014
Issue:
4
Journal: Journal of Chengdu University of Technology
Keyword: Unity 3D; game; prop;
Abstract: This paper discusses the research and development of the prop system based on Unity 3D.Combined with the project of"The application research of new media technique in the protection of intangible cultural heritage",this paper arranges and analyzes the properties,generation,motions and collisions of props.The PC game of "Treasure Hunt in Dai Village"was finally developed and transplanted to Android system.It was also tested by 60 users to modify the props,the scene and the random value in each stage and help balance the users experience and the game value.The result shows that the properties of 20 props in the system are well designed,and the behaviors such as generation,motions and collisions are corresponded to the requirements as well.As a consequence,the prop system based on Unity 3Dshould be researched from properties and mainly developed from generation,motions and collisions.
Citations
System Exception