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Import and Control of 3DS Models Based on OpenGL
Author(s): 
Pages: 32-36
Year: Issue:  3
Journal: Journal of Wuyi University(Natural Science Edition)

Abstract: 研究了在VC++6.0环境下利用OpenGL导入3DS模型的两种方法,并给出了具体实现过程和技术要点,两种导入方法比较结果说明:读入3DS文件类的方法优于文件转换法,导入的模型图的失真度很小,并可方便实现平移、旋转、缩放、拾取等人机交互控制.
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