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san wei zuo ran zhong de tian guang she zhi ji biao xian
Pages: 50
Year: Issue:  1
Journal: Television Caption Effects Animation

Keyword:  天光渲染表现Mental ray渲染Vray 渲染finalRender 渲染Mib_amb_occusion纹理节点;
Abstract: 本篇主要介绍总结了3ds Max和Maya两个三维软件中常见的天光渲染手段,从最基础的3ds Max默认线扫描渲染到Mental ray渲染器,再到3ds Max外挂渲染插件Vray和finalRender的天光设置和表现,接着再到Maya的天光渲染都作了详细的介绍和总结.
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