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Design of mobile game and its implementation based on J2ME
Author(s): 
Pages: 83-86
Year: Issue:  z1
Journal: JOURNAL OF CHENGDU UNIVERSITY OF INFORMATION TECHNOLOGY

Keyword:  手机游戏J2ME状态机帧动画;
Abstract: 以手机游戏开发流程为指导,运用线程控制技术实现游戏循环;根据低级UI更加接近硬件特性完成了游戏场景的绘制;利用MIDP2.0中的game开发包创建了游戏角色(精灵);依靠MIDP2.0 Media API的强大功能为游戏增加了动感的音乐;针对常见的手机射击游戏模式相对单一问题,加入对话系统来达到增加游戏效果的目的.
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